

From the Japanese-inspired city of Kugane, to the Chinese-like landscape of Doma. Pretty much any type of Asian flair is represented in the new zones.


4.0 also introduces the “Job Gauge”, a job-specific on-screen graphic that is unique to each job and related to that job’s special abilities.Ī major theme of Stormblood is that of the Far East. The pointless concept of customizing character ability scores (an old mechanic from the now defunct 1.0 version) has finally been removed from the game. Skills and abilities were streamlined, with several actions being revamped or even eliminated. The whole job system received an overhaul of sorts.

From the storyline, the new cities and zones, the innovative dungeons and even the boss fights, the whole of Stormblood was just spot on for me.Īside from all the new content, Final Fantasy XIV version 4.0 also marked a major revamp to the core game itself. Everything about this expansion felt fresh and interesting to me. But, at times it became very repetitive and downright boring. To me, Heavensward was a decent expansion. At worst, it is on par with A Realm Reborn, but I daresay it even exceeds it. I have to go on record and state that the storyline for Stormblood is absolutely fantastic. But SE has hinted that more content might be coming that incorporates swimming/diving. Currently, this ability is pretty novel and really only comes into play for the new scenario missions. Flying mounts are also able to traverse the underwater zones as well. For many of the new zones, players are able to dive down and explore areas of the deep. Even some areas of the original game have been updated to allow players to swim in shallow waters. Whereas Heavensward introduced flying to the world of FFXIV, Stormblood brings about the ability to dive and swim. In this way, Stormblood finally brings a capstone to nearly every loose-end that is left from the original version of the game. The occupation of Ala Mhigo has long been a part of the game’s lore, reaching back as early as 1.0. The focus of the expansion is the retaking of the nations of Ala Mhigo and Doma from Imperial control. It also raises the level cap to 70 and adds an entire new continent to explore. Stormblood adds two new (long awaited) jobs to the game: Red Mage and Samurai. With that version bump comes a ton of new content. Stormblood brings Final Fantasy XIV up to version 4.0. So, as expected, I’m here with a full review! Well, it’s finally here! I’ve spent the last two weeks playing the new content and I’ve finally completed the expansion. It’s been two years since the release of Heavensward and SE has spent that time working on the next chapter in the Final Fantasy XIV saga: Stormblood.
